...:: RvS shut down date ::...

General discussion about Ravenshield.
-=SMC=-Tony
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Re: ...:: RvS shut down date ::...

Post by -=SMC=-Tony » Tue Oct 04, 2016 5:10 am

Hello Chris,

I know how you have patched the DLL, it is not what I meant. A couple of years ago the RavenShield's C++ DevKit has leaked out with headers and the .lib files, but some of the headers are missing, thus I was unable to compile anything. Basically that was my question, whether have you ever been able to compile any project with that package?

I have put up your patched DLL on our servers. There is no noticeable difference: they work great! Only that, we don't have log mess now and potential attempts to "call home".

pentestr7355608
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Re: ...:: RvS shut down date ::...

Post by pentestr7355608 » Tue Oct 04, 2016 12:22 pm

-=SMC=-Tony wrote:Hello Chris,

I know how you have patched the DLL, it is not what I meant. A couple of years ago the RavenShield's C++ DevKit has leaked out with headers and the .lib files, but some of the headers are missing, thus I was unable to compile anything. Basically that was my question, whether have you ever been able to compile any project with that package?

I have put up your patched DLL on our servers. There is no noticeable difference: they work great! Only that, we don't have log mess now and potential attempts to "call home".
Ah, I remember hearing about that - I haven't messed with it myself. If I come across the headers I could let you know.

I'm glad the server side dll is working out for everyone, and getting rid of logs and lag! I also posted a fix for (Steam) client side lag when clicking the Multiplayer option from main menu:
viewtopic.php?f=6&t=782

-Chris

-=SMC=-Tony
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Re: ...:: RvS shut down date ::...

Post by -=SMC=-Tony » Wed Oct 12, 2016 7:27 pm

Hello Guys,

I have recently added 3 servers to the list.

Tony

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Teq
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Re: ...:: RvS shut down date ::...

Post by Teq » Sun Nov 13, 2016 8:04 am

I wish to ask to Twi or Chris.

Can you increase NetSpeed limits just like the following in Engine/Player.uc?

ConfiguredInternetSpeed=20000

RVS allows us only 20kb/sec to send and to give information when we play MultiPlayer games.
I do wish to implove this strongly if it were possible!

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Re: ...:: RvS shut down date ::...

Post by sawz » Sat Mar 18, 2017 9:08 am

i'm having issues with the latest openrvs.
after i leave a server, there is no server list. i have to restart the game to change servers.

is it me or is anyone else having this issue?

Cheers,

Jay

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Teq
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Re: ...:: RvS shut down date ::...

Post by Teq » Sat Mar 18, 2017 11:44 am

Me too.

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Re: ...:: RvS shut down date ::...

Post by Skidawg » Wed Apr 26, 2017 5:18 pm

Same issue here.
Image
Love This GAME

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