mallcrasherv09

Is there a map you want that we don't have?
SpecOps
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mallcrasherv09

Post by SpecOps » Sun Jan 18, 2015 4:00 pm


FILE CONTENTS:


Mall_Crasher_SM.usx
Mallcrasher.tpt
Mallcrasher_T.utx.
MALLCRASHERv09.ini
MALLCRASHERv09.rsm

Mall_Crasher_SM.usx.uz
Mallcrasher.tpt.uz
Mallcrasher_T.utx.uz
MALLCRASHERv09.ini.uz
MALLCRASHERv09.rsm.uz

download HERE http://www.moddb.com/games/tom-clancys- ... ll-crasher



ONis COOKIE SHOP

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OUTSIDE : 360 playable outside area hg motors leading into 3 simple alleys to form outside square( tube gameplay) with an entrance each side to main area


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INSIDE : Added breakable vents through out the building floors with drop down support no injury can access shops via cieling each shop with have at least 2 vent drop downs and all interconnected ( Check Onis cookie shop and sob-o-sol photos below for others shots of vents below)



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SO-O-Sol bar

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HEAVY METALS GUITAR SHOP
Reskinned drums and guitars so to bring texture packages into one and cull any that are not being used in the map lowering file download time for textures not being used.

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-----old version ---below------
TangoCulture.zip
(526 Bytes) Downloaded 48 times
VERSION 5 FINISHED RELEASE
MallCrasherv05
added something special for OS will have to spawn to see it :D ENABLE ANIMATED GEOMETRY

http://www.moddb.com/games/tom-clancys- ... crasherv05

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Added Tango template
Added wall collision
Removed light pulse
Removed highspec shader textures in heli
Removed all glass textures and replaced with dx1 texture
Removed large static meshes
Simplified design to give 60 fps everywhere in playable area


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Last edited by SpecOps on Wed Jan 11, 2017 6:51 pm, edited 28 times in total.

SpecOps
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Re: new map Mall Crasher

Post by SpecOps » Sun Jan 25, 2015 2:08 am

If anyone would like to have a walk around see current progress or add anything to map heres the files MAP ISNT FINNISHED so expect bugs :)

this map has no bots , just a walk around...to see so far what my self and Heavy have created so far

enjoy :)


Map download with doom.utx fix > http://www.filedropper.com/mallcrasherwithdoomearlyview

Place drums_SM.usx file in Static Meshes Folder >> C:\Program Files (x86)\Red Storm Entertainment\RavenShield\staticmeshes
place chopshop_t.utx in Textures folder >> C:\Program Files (x86)\Red Storm Entertainment\RavenShield\textures

and as always RSM FILE into ravenshield maps with INI
Last edited by SpecOps on Mon Jan 26, 2015 5:46 pm, edited 2 times in total.

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Teq
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Re: new map Mall Crasher

Post by Teq » Mon Jan 26, 2015 7:09 am

GJ but you forgot Doom_T.utx at least.

Go for it!

SpecOps
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Re: new map Mall Crasher

Post by SpecOps » Mon Jan 26, 2015 5:43 pm

ah bugga ill re-uplaod Teq thanks

Map download with doom_t.utx fix > http://www.filedropper.com/mallcrasherwithdoomearlyview

HeavyMetal
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Re: new map Mall Crasher

Post by HeavyMetal » Wed Feb 04, 2015 9:50 am

You've come far for a new mapper Spec, proud of you man :D
"I've made up stuff that's turned out to be real, that's the spooky part..." Tom Clancy

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MrJigglyPuff
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Re: new map Mall Crasher

Post by MrJigglyPuff » Wed Feb 04, 2015 12:56 pm

Looks great! Cant cant to play it!
Keep'um coming!

Jig
Avast! Ye be a filthy dirty "landlovin" skallywag and I still be... Captain Bottleneck! Marauder of the highseas!
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(cue the theme music!!!)

HeavyMetal
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Re: new map Mall Crasher

Post by HeavyMetal » Sun Feb 08, 2015 10:10 pm

Spec updated me the other day said he had something going on, and had halted work on this map :( Hope to see it finished, and hope to see Spec back soon :)
"I've made up stuff that's turned out to be real, that's the spooky part..." Tom Clancy

SpecOps
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Re: new map Mall Crasher

Post by SpecOps » Wed Feb 11, 2015 11:22 am

Im gonna jump on it today hopefully finnished in week or 2 :D its gonna be a doosy :ugeek:

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Re: new map Mall Crasher

Post by F25_Xanatos » Wed Feb 11, 2015 12:06 pm

Would like to check it out, but I don't want to pay for the service to download

SpecOps
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Re: new map Mall Crasher

Post by SpecOps » Thu Feb 12, 2015 11:15 am

Hi thantos map download should be free can you recommend a site to upload to and ill upload it to there :D awesome maps btw

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