... ...RVS Unreal Editor Instructions... ...

Is there a map you want that we don't have?
HeavyMetal
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... ...RVS Unreal Editor Instructions... ...

Post by HeavyMetal » Thu Dec 04, 2014 11:50 am

This .rar contains everything a new RVS mapper should need to get started. It covers the basics pretty well, but it takes time to learn.
Let me know if the link is down :) Happy RVS gaming!

http://www.mediafire.com/download/oc13g ... ngInfo.rar
"I've made up stuff that's turned out to be real, that's the spooky part..." Tom Clancy

SpecOps
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Re: RVS Unreal Editor Instructions

Post by SpecOps » Thu Dec 04, 2014 1:06 pm

Nice ONE

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Re: RVS Unreal Editor Instructions

Post by SpecOps » Thu Dec 04, 2014 3:23 pm

heres one ive been using found http://odedge.com/downloads/tutorials/r ... Mirror.zip

inside is 3d models tutorial im kinda stuck on but sticking with it tut_3dmodels.htm

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Re: RVS Unreal Editor Instructions

Post by SpecOps » Fri Dec 05, 2014 12:51 pm

my first attempt on editing maps every thing seems to work fine so far doors easier than i thought any one know how to get 100 terror on a map stuck on 40
Last edited by SpecOps on Wed Dec 17, 2014 5:58 pm, edited 1 time in total.

HeavyMetal
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Re: RVS Unreal Editor Instructions

Post by HeavyMetal » Sat Dec 06, 2014 10:25 am

Yes Odedge is a great site :) Like I said in shoutbox, if you place more than 40 terr, they only show up in coop mode, not singleplayer :)
"I've made up stuff that's turned out to be real, that's the spooky part..." Tom Clancy

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Re: RVS Unreal Editor Instructions

Post by SpecOps » Sat Dec 06, 2014 9:55 pm

finished it 149 tangos called it EndGame let me know what you think guys thanks again heavy for your help

download below COMPRESSED
Attachments
EndGameFinal.zip
Compressed file inside zip file
(277.84 KiB) Downloaded 56 times
Last edited by SpecOps on Wed Dec 17, 2014 6:00 pm, edited 2 times in total.

HeavyMetal
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Re: RVS Unreal Editor Instructions

Post by HeavyMetal » Mon Dec 08, 2014 6:24 pm

cool i'm checking it out now :)
"I've made up stuff that's turned out to be real, that's the spooky part..." Tom Clancy

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Re: RVS Unreal Editor Instructions

Post by HeavyMetal » Mon Dec 08, 2014 6:55 pm

Hey spec good job! Edited a few things explained in the readme just to help you on a few things :) Open up this version of the map and check it out, showed u how to "zone" using a portal sheet, cuts down on the fps lag :) If you master a few more things I'm sure ur on your way my friend! :)
Attachments
EndGame.rar
(200.66 KiB) Downloaded 60 times
"I've made up stuff that's turned out to be real, that's the spooky part..." Tom Clancy

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Re: RVS Unreal Editor Instructions

Post by SpecOps » Tue Dec 09, 2014 4:26 pm

Updated everything you said Heavy change log in zip
Last edited by SpecOps on Wed Dec 17, 2014 5:59 pm, edited 1 time in total.

HeavyMetal
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Re: RVS Unreal Editor Instructions

Post by HeavyMetal » Fri Dec 12, 2014 1:17 pm

GJ I'm dling now :)
"I've made up stuff that's turned out to be real, that's the spooky part..." Tom Clancy

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